L3
D8 per L
short range-50'
live mammal must be sacrificed(cannot be summoned creature by cantrip)
Necromancy, Evil descriptor
Saturday, April 30, 2016
Thursday, April 28, 2016
My Campaign book's very cool cover
Start!(action)
Don't Justify
Be deciceive not defencive
skip ahead
No Homework
Less game speak
CliffhangerStakes
to be con.........
Don't Justify
Be deciceive not defencive
skip ahead
No Homework
Less game speak
CliffhangerStakes
to be con.........
New Spell Time Jump
L2 Metamagic divination, Time
you cast this as a standard action you may take two standard actions
Don't cast more than one time spel in a round, very BAD idea.........
you cast this as a standard action you may take two standard actions
Don't cast more than one time spel in a round, very BAD idea.........
Tuesday, April 26, 2016
3 healing spells for Mages
Gem Healing
L2 Conjuration Good descriptor
Heals d6 +L HP(max D6 +7)
material component 100 GP gem that is consumed by casting(double this if a 500 gp gem is used)
Flying Bandages
L1 Conjugation Holy descriptor
creates healing bandages that fly and wrap at a range of 20' Heals as Cure Light. Target loses 2d3 DX and suffers -1/-1 ro melee attacks for 1 hour, if bandages are removed before the hour is up, healing is lost
Caster must be pious worshiper of good or neutral deity
Hitram Dringles Highly Restricted Yet Mostly Useful Healing Spell
This may be memorized as a cantrip, L1 , L 2 or L3 spell, granting 1,4 , 6 or 10 rolls respectively)
Roll indicated number or D6 , each one that comes up 6, a single point is cured
L2 Conjuration Good descriptor
Heals d6 +L HP(max D6 +7)
material component 100 GP gem that is consumed by casting(double this if a 500 gp gem is used)
Flying Bandages
L1 Conjugation Holy descriptor
creates healing bandages that fly and wrap at a range of 20' Heals as Cure Light. Target loses 2d3 DX and suffers -1/-1 ro melee attacks for 1 hour, if bandages are removed before the hour is up, healing is lost
Caster must be pious worshiper of good or neutral deity
Hitram Dringles Highly Restricted Yet Mostly Useful Healing Spell
This may be memorized as a cantrip, L1 , L 2 or L3 spell, granting 1,4 , 6 or 10 rolls respectively)
Roll indicated number or D6 , each one that comes up 6, a single point is cured
New Item Goat Boots
These very furry white with a little brown boots provide passage over the most difficult , rugged or swampy terrain.
Your movement is full over terrain that would otherwise halve movement
you may move 1/4 speed over water, quicksand or tight ropes
adds 1 to movement on clear terrain
adds 1 natural armor class
gives DR 3 Cold
As these boots are not made anymore they, comand triple the normal price for such an item.(DMs discretion)
The secret of their creation was gifted to the Son's Of The Panther barbarian tribe by the Panther God.
As such they are even higher valued by barbarians
Your movement is full over terrain that would otherwise halve movement
you may move 1/4 speed over water, quicksand or tight ropes
adds 1 to movement on clear terrain
adds 1 natural armor class
gives DR 3 Cold
As these boots are not made anymore they, comand triple the normal price for such an item.(DMs discretion)
The secret of their creation was gifted to the Son's Of The Panther barbarian tribe by the Panther God.
As such they are even higher valued by barbarians
New Cantrip Augmenting Fire Brand
0L Metamagic school
This cantrip is consumed by casting
This cantrip is cast with another spell, that spell must have fire descriptor, the attached spell adds D6 to it's damage. The combined casting takes a full round action
This cantrip is consumed by casting
This cantrip is cast with another spell, that spell must have fire descriptor, the attached spell adds D6 to it's damage. The combined casting takes a full round action
Monday, April 25, 2016
New Cantrip : Flesh Cloak
L0 Necromancy
this cantrip is consumed in casting
When cast with in 90" feet of a corpse ,the caster is granted 2D3 Temporary Hp. Healing spells may not be cast on caster for # of temp HP gained Min. If the corpse in question is undead it gets a fort save or takes same number in damage. Does not work on undead controlled by caster or with more than 5 HD.
EDIT OOPS if undead makes saving throw, spell has no effect, does not effect skeletons
this cantrip is consumed in casting
When cast with in 90" feet of a corpse ,the caster is granted 2D3 Temporary Hp. Healing spells may not be cast on caster for # of temp HP gained Min. If the corpse in question is undead it gets a fort save or takes same number in damage. Does not work on undead controlled by caster or with more than 5 HD.
EDIT OOPS if undead makes saving throw, spell has no effect, does not effect skeletons
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