ll Magic Socks must be worn in pairs and you also must have Magic Boots over them
socks of Indestructibility> Makes the boots indestructible
socks of Animal Tracks> boots leave the track of one of the following, roll d6 to determan
1> deer
2> wolf
3> orc
4> dragon
5.>horse
6> roll twice
socks of the Mage> boot add 25% to all movement rates(fly etc)
fighting socks> gain d6 kick attack
cursed socks> disintigrants boots
Showing posts with label items. Show all posts
Showing posts with label items. Show all posts
Tuesday, July 10, 2018
Tuesday, June 5, 2018
Item> Ten Animal Cloak
Tens (they are called are made by nature priests from the hides of (surprise) 10 dif animals and then infused with arcane power by a wizard. they provide the ability to cancel mind effecting spells aimed at the Tens owner. after 10 levels of spells are canceled, the cloak disintegrates
Sunday, May 15, 2016
A fresh look at an old item: Ioun Stones(and a mini review)
A quik history lesson first. Ioun Stone come from Jack Vance's Dying Earth series. The series is mostly about super high L mages and their adventures. The stones are never defined but mages had them in the hundreds, I always assumed they were a power source. (This is also where the D&D memorization of spells come from). Some of it is a little hard to read but I can't recommend the stories enuf. There is a tribute book by various authors called Songs of the Dying Earth that is also quite good. Anyway, back to gaming.
When I re read the Vance stuff about 10 yrs ago, I thought: Wouldn't it be cool to have the players fight liches with like 20-59 stones (the idea of Them circling the mage tickles me.) The only way to do this is to make a bunch of low powered stones so the treasure doesn't get out of hand when they kill the beasty.Thus was born the frequently given out , very minor , Ioun stone. some examples
+1 to any roll once a day(by far the most common one I gave out, some of them can be cumulative ,some can only be used alone)
+1 to one spells DC once a day(-1 to saves OSR)
One use individual cantrips
More specific +1s, to hit ,damage ,saves
recharge 1st L spell slot once a day
extra spell slots
+1 ac or saves for one encounter
Just love the idea of peeps walking around in cities with a few of these floating around their heads
When I re read the Vance stuff about 10 yrs ago, I thought: Wouldn't it be cool to have the players fight liches with like 20-59 stones (the idea of Them circling the mage tickles me.) The only way to do this is to make a bunch of low powered stones so the treasure doesn't get out of hand when they kill the beasty.Thus was born the frequently given out , very minor , Ioun stone. some examples
+1 to any roll once a day(by far the most common one I gave out, some of them can be cumulative ,some can only be used alone)
+1 to one spells DC once a day(-1 to saves OSR)
One use individual cantrips
More specific +1s, to hit ,damage ,saves
recharge 1st L spell slot once a day
extra spell slots
+1 ac or saves for one encounter
Just love the idea of peeps walking around in cities with a few of these floating around their heads
Saturday, May 14, 2016
New Irem: Guardian Teddy Bear
This 3 foot tall pleasant looking Teddy is highly magical. It talks and has a overly cheerful disposition.it is capable of combat (around the combat stats of a goblin) At lunch time it will make tea and a large amount of small tasty pastries. At bed time it will tell bedtime stories and stand watch faithfully during the night.
4/ a day it can cure scratches and ouchies (d4+1). It's main drawback is that it is addictive. It's owner will eventually always tuck it under their arm and carry it every where as it tells stories and entertains it's owner.
Sort of a very pleasant straw golem.
4/ a day it can cure scratches and ouchies (d4+1). It's main drawback is that it is addictive. It's owner will eventually always tuck it under their arm and carry it every where as it tells stories and entertains it's owner.
Sort of a very pleasant straw golem.
Friday, May 13, 2016
Flora: Magic Sugar Apples
These small neon red apples are randomly found growing on nearly any type of tree in bunches of 2d3, they are a byproduct of fey activity. Eating one is a full round action. after, you may take an extra action for the next 2d4 rounds(this includes casting multiple spells in a round. If ANY other form of haste type spells or eating a second apple while the effects are still up: character gets 3 actions a round for d4 rounds then must save vrs death or die(DC 17 fort) if save is made ,you fall down helpless for d4 hours(perm -1 con). If planted will very quikly grow an ordinary apple tree in any clime. Apples stay good for two months.
Flora: Magic WildFlowers
Found in wild magic places and areas where chaos is , these red and blue flowers carry a taint of the chaos they were born in.
When fresh plucked and held in your off hand(no shield)If they are put down or dropped they lose all their magic, they live for about a week then their magic fades. At any time during that week they can be planted and will sprout a new plant or two in about a month. it has random effects(roll on following table before every encounter<Ok I'm pretty lazy and only roll once a day>)
D8
1) -1 to ac
2) -1 to hit
3) no effect
4) +1 to movement
5) +1 to hit
6) +1 to AC and to hit
7) +1 to hit and damage
8) +1 to hit,AC and Move, +2 to damage
When fresh plucked and held in your off hand(no shield)If they are put down or dropped they lose all their magic, they live for about a week then their magic fades. At any time during that week they can be planted and will sprout a new plant or two in about a month. it has random effects(roll on following table before every encounter<Ok I'm pretty lazy and only roll once a day>)
D8
1) -1 to ac
2) -1 to hit
3) no effect
4) +1 to movement
5) +1 to hit
6) +1 to AC and to hit
7) +1 to hit and damage
8) +1 to hit,AC and Move, +2 to damage
Thursday, May 12, 2016
Flora: Mage Weed
Found at the site of large amounts of spell use ,long ago. This weed is about 2' tall with uneven limbs and ugly blue flowers. When chewed or smoked it provides +2 ECL on next mage spell cast. It is highly addictive, on the order of caffeine. Long term use leads to temporary and ultimately permanent wisdom loss.
It is illegal in most of civilized lands.
It is illegal in most of civilized lands.
Tuesday, May 10, 2016
New Item:Everful Peanut
Another idea I am stealing from an unremembered source, just always thought this was cool.
looks like a peanut, refills instantly after breaking open,provides 1/2 day ration
looks like a peanut, refills instantly after breaking open,provides 1/2 day ration
Tuesday, April 26, 2016
New Item Goat Boots
These very furry white with a little brown boots provide passage over the most difficult , rugged or swampy terrain.
Your movement is full over terrain that would otherwise halve movement
you may move 1/4 speed over water, quicksand or tight ropes
adds 1 to movement on clear terrain
adds 1 natural armor class
gives DR 3 Cold
As these boots are not made anymore they, comand triple the normal price for such an item.(DMs discretion)
The secret of their creation was gifted to the Son's Of The Panther barbarian tribe by the Panther God.
As such they are even higher valued by barbarians
Your movement is full over terrain that would otherwise halve movement
you may move 1/4 speed over water, quicksand or tight ropes
adds 1 to movement on clear terrain
adds 1 natural armor class
gives DR 3 Cold
As these boots are not made anymore they, comand triple the normal price for such an item.(DMs discretion)
The secret of their creation was gifted to the Son's Of The Panther barbarian tribe by the Panther God.
As such they are even higher valued by barbarians
Friday, April 22, 2016
New Item Chrystal Sword
These items are very powerful and remarkably fragil. Mostly found as long swords, these weapons are +7/+7 but can only hit creatures needing +1 magical to hit(mundane targets too) on any natural roll to hit of 1-5 the sword shatters. Any disarm/parry/ sunder attempt has a 50/50 chance of shattering the sword or slicing hostile weapon in half (+2 or greater weapons will shatter the Chrystal Sword) inflicting normal damage if a natural weapon is used. Any use as a tool will shatter sword, but often inflicting serious damage to object struck. When the sword shatters ,it's wielder takes 2d6 damage. Often found with heavily protected scabbards.
New Plant / Item Sword Fronds
Sword fronds should be placed only in one location in your world. They were formed by by a dying nature god, investing his last bit of power to aid the fight against evil.
Every 10 years D8 Fronds will be ripe for harvesting. they will each be +D8 magic to hit and damage, determine size randomly for each.
1 Dagger
2 Shortsword
3 long sword
4 broad sword
5 sabre
6 great sword
they will only "live" for two weeks once they are harvested, if they are harvested by an evil being they die instantly. Magical means can lengthen their lifespan by one week at most. If planted within 24 hours of harvesting a new patch of fronds will be formed in 100 years, only +6 or higher fronds will reproduce in this way
Every 10 years D8 Fronds will be ripe for harvesting. they will each be +D8 magic to hit and damage, determine size randomly for each.
1 Dagger
2 Shortsword
3 long sword
4 broad sword
5 sabre
6 great sword
they will only "live" for two weeks once they are harvested, if they are harvested by an evil being they die instantly. Magical means can lengthen their lifespan by one week at most. If planted within 24 hours of harvesting a new patch of fronds will be formed in 100 years, only +6 or higher fronds will reproduce in this way
Thursday, April 21, 2016
New Item : Battle Axe of Arc
This +1 battle axe leaves a glowing blue trail as it is swung. You can make a melee attack with it hitting all targets in range for 1/2 damage (including all damage bonus, only one to hit roll is compared to all targets)
It must be swung 2 handed to Arc.
It must be swung 2 handed to Arc.
Tuesday, April 19, 2016
Magic Item : Friend
This +1 long sword will teleport to your hand when you say "Come hither Friend" as long as it is within 30 feet of you
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