In October of 1981 I started the Mysantia game that would ultimately run for 31 yrs as a weekly game.
I was a Killer DM, death was frequent. Starting all chars at First and making them roll hp, several were forced to play w/ 1 HP. WE were playing at a community collage and we played 6-8 times a week.
The players were fanatical. The city of Mysantia was heavily influenced by the Thieves World books.Not many TPKs(none that I can think of) but many sessions would end in 2-4 deaths.Treasure was near non existant, they often adventured for food. Looking back I am amazed that the players put up with the cut throat street level adventures I ran. I caused several peeps to fail out of college because we played around my class schedule, not anybody else's. It's one of the things that proves to me I am a compelling DM else they never would have put up with it.